Hi, I'm trying to make Voronoi fractured rigid body animation with multi-material assigned.
VAT2.1 works fine with a single material, but when applying 2 materials for inner and outer, only the outer part is animated in UE.
Any good work around for this?
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Houdini for Realtime » Vertex Animation Textures ROP 2.1 Released
- Taku Wanifuchi
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